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GTA 6 PC System Requirements (Expected)

GTA6Cartel TeamUpdated 607
GTA 6 PC System Requirements (Expected)

Updated 10 July 2026. Rockstar has published no PC system requirements. The table below is our estimate, not an official spec.

There are no official GTA 6 PC system requirements. Rockstar has not announced a PC version at all, so it has never published a spec sheet. Anyone showing you a "confirmed" GTA 6 requirements table is showing you a guess — including us. The difference is that we will tell you how we arrived at ours.

Estimated GTA 6 PC system requirements

These numbers are derived from the consoles GTA 6 actually ships on, not from a leak. Treat them as a planning guide for a build, not as a spec sheet.

ComponentEstimated minimum
(1080p, 30fps, low)
Estimated recommended
(1440p, 60fps, high)
CPUIntel Core i5-10400F / AMD Ryzen 5 3600Intel Core i5-13600K / AMD Ryzen 7 7700X
GPUNVIDIA RTX 2060 6GB / AMD RX 5700 8GBNVIDIA RTX 4070 12GB / AMD RX 7800 XT 16GB
RAM16 GB32 GB
Storage150–200 GB NVMe SSD200 GB+ NVMe SSD (PCIe 4.0)
OSWindows 11 64-bit

Where those numbers come from

Three anchors, all public:

  • The Xbox Series S is the floor. Rockstar has to make GTA 6 run on a console with roughly 4 TFLOPS of RDNA2 and 10 GB of shared memory. On PC that lands around an RTX 2060. If a Series S can run it, so can a 2060 — the PC just needs a bit more headroom for driver and OS overhead.
  • PS5 and Series X are the "recommended" target, at 30fps. They sit at roughly 10.3 and 12.2 TFLOPS with 16 GB of shared memory, which is broadly RTX 3060 Ti to RTX 3070 territory in raster. Doubling that to 60fps at a higher resolution is what pushes the recommended GPU to an RTX 4070.
  • The bottleneck is the CPU, not the GPU. Digital Foundry's analysis is that GTA 6 is CPU-bound: the PS5 Pro is not expected to hit 60fps precisely because it barely improves on the base PS5's CPU while adding GPU power. That is why our minimum CPU is a 6-core Zen 2-class part and the recommended is a modern 8-core, rather than the other way round.

We cover the frame-rate question in full in why GTA 6 probably will not hit 60fps.

A GTA 6 street scene in Vice City showing the dense detail that drives the game's CPU cost
The density of Vice City is what makes GTA 6 CPU-bound — and what will decide your PC's minimum spec.

How many GB is GTA 6?

Rockstar has not published an install size, and neither the PlayStation Store nor the Xbox Store lists one yet. Industry estimates put the launch download at 150–200 GB, with a day-one patch that could add another 30–50 GB. Budgeting 250 GB free is the safe move.

Rockstar typically publishes the real figure four to eight weeks before launch, which puts the announcement around September or October 2026. We will replace this estimate with the official number the day it appears.

What do you need on console?

A PS5, a PS5 Pro, an Xbox Series X or an Xbox Series S — nothing else. There is no PS4 or Xbox One version. The only real requirement is free storage: on Xbox Series S in particular, 200 GB of a 512 GB drive is most of the console. An external SSD is worth planning for.

Digital pre-orders can pre-load from 12 November, a week before the 19 November launch, so the download does not eat your launch day.

Can my PC run GTA 6?

Today, no PC can — the game does not exist on PC. If you are building or upgrading now with GTA 6 in mind, the honest advice is: spend on the CPU. A machine that comfortably clears our recommended row will still be a reasonable GTA 6 machine whenever the PC version lands, because a CPU-bound game rewards cores and cache more than it rewards raw GPU flops.

For the timing of that PC release and the reasoning behind the estimate, see is GTA 6 coming to PC. For the two console editions and the pre-order pack, see Standard vs Ultimate, and for the cheapest way to buy either, our GTA 6 price guide. And if your plan was to emulate the console version instead of waiting, read what PS5 emulators genuinely manage today first.

Part of our complete GTA 6 guide — everything about Grand Theft Auto VI in one place.

The console SSD, not the RAM, is what lets the streets stay this varied, as we explain in GTA 6's traffic tech.

Frequently asked questions

What are the official GTA 6 PC system requirements?

There are none. Rockstar has not announced a PC version of GTA 6, so it has never published system requirements. Every requirements table online, including ours, is an estimate.

What PC do you need to run GTA 6?

Our estimate for 1080p/30fps is a Ryzen 5 3600 or Core i5-10400F with an RTX 2060 or RX 5700 and 16 GB of RAM. For 1440p/60fps, a modern 8-core CPU with an RTX 4070 or RX 7800 XT and 32 GB. The game is CPU-bound, so spend on the processor first.

How many GB is GTA 6?

No official figure exists. Estimates put the launch download at 150–200 GB plus a day-one patch of 30–50 GB, so leave around 250 GB free. Rockstar usually publishes the real size four to eight weeks before launch.

Will GTA 6 run on Xbox Series S?

Yes. GTA 6 launches on PS5, PS5 Pro, Xbox Series X and Xbox Series S. The Series S is the weakest target Rockstar has to support, which is why it anchors our estimated minimum PC spec.

Does GTA 6 run at 60fps?

It is not expected to on any console, including the PS5 Pro, because the game is limited by the CPU rather than the GPU. A 40fps mode on a 120Hz display is a plausible middle ground.

Comments(1)

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k20fourbngr

If a Series S can run it, so can a 2060 — the PC just needs a bit more headroom for driver and OS overhead. That is far from the truth. Consoles have less overhead. Digital foundry already showed this years ago with Red dead 2 native 4k 30 fps on Xbox one x they tried to replicate a equivalent PC with a rx580 at native 4k and it got 20 fps. You can't just say a 2060 will run it just because a series s will. That's not how things work.

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