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GTA 6 interiors: where the 700 stores figure actually comes from

GTA6Cartel Team 11
GTA 6 interiors: where the 700 stores figure actually comes from

Every thread about GTA 6 interiors ends up quoting the same line: more than 700 enterable stores, hundreds of malls. It gets repeated as settled fact, usually with no source attached. Rockstar has never published a figure of any kind. Here is where each number actually comes from and how much weight it can carry.

What Rockstar has actually shown

Start with the part that needs no leak. The official screenshots released alongside the second trailer already show building interiors, and they are not empty boxes. There is a clothing store with a service counter, racks of stock, display cases and murals on the walls. There is a packed nightclub. There is a county jail block.

Lucia in sunglasses leaning back against a wooden shop counter covered in stickers, with clothing racks to the left, glass display cases to the right and bright painted murals filling the wall behind her
An official screenshot inside a clothing store: counter, racks, display cases. Interiors are already visible in Rockstar's own material. Image: Rockstar Games.

So the existence of interiors is not the open question. The scale is. Nobody outside Rockstar knows how many buildings you will be able to walk into, and the two figures doing the rounds have very different pedigrees.

The 157 figure, and why it is the more grounded one

The older number is 157. It comes from debug code visible in the September 2022 breach, the one Rockstar confirmed was genuine the day after the clips appeared. Data miners going through that material counted references to roughly 157 distinct interior locations, and the accompanying design document is reported to have listed supermarkets, bars and restaurants among the buildings meant to be enterable.

That is the most traceable figure available, and it still needs two caveats. It describes an unfinished development build from 2022, around four years before release. And a reference in debug code is a development artefact, not a shipping feature list. Interiors get added and cut throughout production.

The 700 figure, and where it really comes from

The number everyone quotes is different in kind. It traces back to a forum leaker known as GameRoll, posting in 2025, who claimed more than 700 visitable stores plus hundreds of enterable malls. That same account had called the protagonists' names before Rockstar revealed them, which is why people listen.

A previous hit earns attention. It does not turn an unverified claim into a confirmed one, and the jump from 157 references in a real 2022 build to 700+ in a 2025 forum post is a large escalation that nobody has evidenced. Several sites now present it as established, some of them clearly machine-written, which is how an unsourced number becomes common knowledge.

Lucia sitting on a yellow sport motorbike at night outside Hodwinks Bar, with a tall red neon sign reading LIQUOR BAR glowing above the entrance and fog under the street lights
A bar front at night. Whether doors like this one open is exactly the question the leaked numbers claim to answer. Image: Rockstar Games.

Supermarkets and hardware stores specifically

These two come up constantly, because they are the everyday buildings GTA 5 turned into scenery. Neither has been shown by Rockstar and neither has been confirmed. The strongest thing that can be said is that the 2022 design document reportedly included supermarkets in its list of enterable building types, and that document is four years old.

The wider frustration behind the question is real, and it is about GTA 5 rather than GTA 6. Los Santos was full of points of interest you could look at and nothing else, which is why the comparison people keep reaching for is Red Dead Redemption 2, a smaller and quieter world with far more doors that open.

The honest summary

Confirmed by Rockstar: interiors exist and have been shown, including retail space. Leaked in 2022 and traceable: around 157 interior references in a development build. Claimed in 2025 and unverified: more than 700 stores. Anyone presenting one of those as the answer is choosing the number they liked best.

If you want the wider picture of the map these buildings sit in, we broke down every region in our complete guide to the GTA 6 map, and the systems that fill those streets in our piece on the technology behind GTA 6 traffic.

Frequently asked questions

How many interiors will GTA 6 have?

Nobody outside Rockstar knows. Rockstar has never published a count. The most traceable figure is roughly 157 interior references found in debug code from the September 2022 leaked build, which was unfinished and is now four years old. The widely repeated 700+ figure comes from an unverified 2025 forum claim.

Has Rockstar confirmed 700 enterable stores in GTA 6?

No. That number originates with a forum leaker known as GameRoll in 2025 and has never been confirmed by Rockstar. The studio has released two trailers and batches of screenshots, none of which mention any interior count.

Will there be enterable supermarkets and hardware stores in GTA 6?

Neither has been shown or confirmed. The design document from the 2022 leak is reported to have listed supermarkets among enterable building types, but that describes a 2022 development build and is not a promise about the finished game.

Do official GTA 6 screenshots show any interiors?

Yes. Rockstar's official screenshots include a clothing store with a counter, stock racks and display cases, a crowded nightclub and a jail block. Interiors clearly exist in the game. What is unknown is how many buildings open in the finished world.

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